Nick 2.0 and I got together for a game this past Friday night after my tentative Bolt Action 3.0 game got postponed by a week. It was my turn to pick a scenario and after perusing teh interwebz' multitudes of fan-made scenario offerings of 'Use these pre-selected mechs, with these mechwarrior skill values and then basically just kill each other' I was getting pretty annoyed. However I did find one that had potential, and after some heavy editing it came out like this:
An army marches
on its stomach:
A convoy of 4-6 disabled mobile field kitchens
(MFK) are equally spaced along the map along the center line. Any mech or
vehicle can drag/tow a target MFK back to their board edge. A mech or vehicle unit
must be in the same hex at the end of their movement phase as the target MFK
with at least 1 MP left to be able to start dragging/towing it. Mechs without 2
hand actuators and vehicles must use 1 turn to secure/attach the target MFK. Mechs
& vehicles cannot attack enemy units while securing an MFK. The dragging/towing
unit suffers a 50% reduction in their walking/cruising MP and cannot run or
jump. A dragging mech cannot fire weapons in either arm, nor can a towing vehicle
fire from the rear arc while towing an MFK.
A unit earns 1 VP for each MFK returned to
their home map edge.
But then...
Anthony was in attendance at the FLGS and he is a recent convert to the Battletech cause, has some mechs, has read the rules, but has never played a game. With no other players present he was going to just watch, but instead we made it a 3-way scrum. His role in the above scenario? He would be defending his field kitchens. Simple, easy, no problem.
Due to time we had to call it there. No MFK's were captured giving Anthony the victory by default. Nick & I each managed to drag one a short distance before our mechs were each gunned down. My 'Fast & the Furious' star ended the game as more of a triangle with the Mercury and 1 Howler down, and the Dasher reduced to a free roaming torso. That said, my Piranha's pilot earned a future spot in an Omni-mech for being the first time I've ever had a Piranha take down a mech in a game of Classic (whereas doing that, is standard practice for the Piranha in Alpha Strike).